px = x + block.getBlockBoundsMaxX() + b;
}
EntityDiggingFX fx = new EntityDiggingFX(worldObj, px, py, pz, 0.0D, 0.0D, 0.0D, block, sideHit, worldObj.getBlockMetadata(x, y, z));
fx.setParticleIcon(icon);
effectRenderer.addEffect(fx.applyColourMultiplier(x, y, z).multiplyVelocity(0.2F).multipleParticleScaleBy(0.6F));
return true;
}
/**
* Spawn particles for when the block is destroyed. Due to the nature of how