w = w + area.getPaddingLeft() + area.getPaddingRight();
h = h + area.getPaddingTop() + area.getPaddingBottom();
// I'm not sure I should have to check for bg being null
// but I do
if ((bg != null) && (bg.alpha() == 0)) {
this.addRect(rx, ry, w, h, bg.red(), bg.green(), bg.blue(),
bg.red(), bg.green(), bg.blue());
}
rx = rx - area.getBorderLeftWidth();