// Test Scale...
InputManager.MapKey(KeyEvent.VK_F1, "SCALE_IN");
InputManager.MapKey(KeyEvent.VK_F2, "SCALE_OUT");
InputManager.MapKey(KeyEvent.VK_F3, "TOGGLE_TV");
FysixObject fo1 = (FysixObject) fe.AddObject(200, 200, 150.0, null);
//FysixObject fo2 = (FysixObject) fe.AddObject(400, 150, 0.5, null);
//FysixObject planet = (FysixObject) fe.AddObject(400, 350, 1000000.0, null);
//FysixObject moon = (FysixObject) fe.AddObject(580, 200, 50.0, null);
FysixObject fo2 = (FysixObject) fe.AddObject(2600, 2400, 0.5, null);
FysixObject planet = (FysixObject) fe.AddObject(2600, 2600, 1000000.0, null);