Examples of ZBufferState


Examples of com.ardor3d.renderer.state.ZBufferState

        blend.setBlendEnabled(true);
        _handle.setRenderState(blend);

        ((Arrow) _handle).setDefaultColor(color);

        final ZBufferState zstate = new ZBufferState();
        zstate.setWritable(false);
        zstate.setFunction(TestFunction.Always);
        _handle.setRenderState(zstate);

        _handle.getSceneHints().setRenderBucketType(RenderBucketType.PostBucket);
        _handle.updateGeometricState(0);
        return this;
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Examples of com.ardor3d.renderer.state.ZBufferState

        final BlendState blend = new BlendState();
        blend.setBlendEnabled(true);
        _handle.setRenderState(blend);

        final ZBufferState zstate = new ZBufferState();
        zstate.setFunction(TestFunction.LessThanOrEqualTo);
        _handle.setRenderState(zstate);

        _handle.getSceneHints().setRenderBucketType(RenderBucketType.Transparent);
        _handle.updateGeometricState(0);
    }
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Examples of com.ardor3d.renderer.state.ZBufferState

        final BlendState blend = new BlendState();
        blend.setBlendEnabled(true);
        _handle.setRenderState(blend);

        final ZBufferState zstate = new ZBufferState();
        zstate.setFunction(TestFunction.LessThanOrEqualTo);
        _handle.setRenderState(zstate);

        _handle.getSceneHints().setRenderBucketType(RenderBucketType.Transparent);
        _handle.updateGeometricState(0);
    }
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Examples of com.ardor3d.renderer.state.ZBufferState

        } catch (final URISyntaxException ex) {
            ex.printStackTrace();
        }

        // Create a ZBuffer to display pixels closest to the camera above farther ones.
        final ZBufferState buf = new ZBufferState();
        buf.setEnabled(true);
        buf.setFunction(ZBufferState.TestFunction.LessThanOrEqualTo);
        _root.setRenderState(buf);

        // Create a texture from the Ardor3D logo.
        final TextureState ts = new TextureState();
        ts.setEnabled(true);
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Examples of com.ardor3d.renderer.state.ZBufferState

        } catch (final URISyntaxException ex) {
            ex.printStackTrace();
        }

        // Create a ZBuffer to display pixels closest to the camera above farther ones.
        final ZBufferState buf = new ZBufferState();
        buf.setEnabled(true);
        buf.setFunction(ZBufferState.TestFunction.LessThanOrEqualTo);
        _root.setRenderState(buf);

        // Create a texture from the Ardor3D logo.
        final TextureState ts = new TextureState();
        ts.setEnabled(true);
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Examples of com.ardor3d.renderer.state.ZBufferState

        } catch (final URISyntaxException ex) {
            ex.printStackTrace();
        }

        // Create a ZBuffer to display pixels closest to the camera above farther ones.
        final ZBufferState buf = new ZBufferState();
        buf.setEnabled(true);
        buf.setFunction(ZBufferState.TestFunction.LessThanOrEqualTo);
        _root.setRenderState(buf);

        // Create a texture from the Ardor3D logo.
        final TextureState ts = new TextureState();
        ts.setEnabled(true);
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Examples of com.ardor3d.renderer.state.ZBufferState

        } catch (final URISyntaxException ex) {
            ex.printStackTrace();
        }

        // Create a ZBuffer to display pixels closest to the camera above farther ones.
        final ZBufferState buf = new ZBufferState();
        buf.setEnabled(true);
        buf.setFunction(ZBufferState.TestFunction.LessThanOrEqualTo);
        _root.setRenderState(buf);
    }
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Examples of com.ardor3d.renderer.state.ZBufferState

                TextureStoreFormat.GuessCompressedFormat, true));
        ts.getTexture().setWrap(WrapMode.BorderClamp);
        ts.setEnabled(true);
        smoke.setRenderState(ts);

        final ZBufferState zstate = new ZBufferState();
        zstate.setWritable(false);
        smoke.setRenderState(zstate);
        rocketEntityNode.attachChild(smoke);
    }
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Examples of com.ardor3d.renderer.state.ZBufferState

        } catch (final URISyntaxException ex) {
            ex.printStackTrace();
        }

        // Create a ZBuffer to display pixels closest to the camera above farther ones.
        final ZBufferState buf = new ZBufferState();
        buf.setEnabled(true);
        buf.setFunction(ZBufferState.TestFunction.LessThanOrEqualTo);
        _root.setRenderState(buf);
    }
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Examples of com.ardor3d.renderer.state.ZBufferState

            ResourceLocatorTool.addResourceLocator(ResourceLocatorTool.TYPE_MODEL, srl);
        } catch (final URISyntaxException ex) {
            ex.printStackTrace();
        }

        /**
         * Create a ZBuffer to display pixels closest to the camera above farther ones.
         */
        final ZBufferState buf = new ZBufferState();
        buf.setEnabled(true);
        buf.setFunction(ZBufferState.TestFunction.LessThanOrEqualTo);
        _root.setRenderState(buf);

        // ---- LIGHTS
        /** Set up a basic, default light. */
        light = new PointLight();
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