}
}
}
public static void sendPacketToAllAround(double X, double Y, double Z, double range, int dimensionId, Packet packet) {
WorldServer worldServer = MinecraftServer.getServer().worldServerForDimension(dimensionId);
int x = MathHelper.floor_double(X);
int z = MathHelper.floor_double(Z);
PlayerInstance playerInstance = worldServer.getPlayerManager().getOrCreateChunkWatcher(x >> 4, z >> 4, false);
if (playerInstance != null) {
range *= range;
synchronized (playerInstance) {
for (EntityPlayerMP entityPlayerMP : (Iterable<EntityPlayerMP>) playerInstance.playersInChunk) {
double xD = X - entityPlayerMP.posX;