World world = FMLCommonHandler.instance().getMinecraftServerInstance().worldServerForDimension(0);
TickHandlerServer.spaceRaceData = (WorldDataSpaceRaces) world.mapStorage.loadData(WorldDataSpaceRaces.class, WorldDataSpaceRaces.saveDataID);
if (TickHandlerServer.spaceRaceData == null)
{
TickHandlerServer.spaceRaceData = new WorldDataSpaceRaces(WorldDataSpaceRaces.saveDataID);
world.mapStorage.setData(WorldDataSpaceRaces.saveDataID, TickHandlerServer.spaceRaceData);
}
}
SpaceRaceManager.tick();