this.bsMusic = new BaseAudio(this.bsIO, new MidiRenderer());
this.bsMusic.setExclusive(true);
this.bsMusic.setLoop(true);
}
if (this.bsSound == null) {
this.bsSound = new BaseAudio(this.bsIO, new WaveRenderer());
}
// miscellanous
// set default fps
this.bsTimer.setFPS(Game.DEFAULT_FPS);