Examples of WalkerRoute


Examples of lineage2.gameserver.templates.npc.WalkerRoute

        }
        else if (nodeName.equalsIgnoreCase("walker_route"))
        {
          int id = Integer.parseInt(secondElement.attributeValue("id"));
          WalkerRouteType type = secondElement.attributeValue("type") == null ? WalkerRouteType.LENGTH : WalkerRouteType.valueOf(secondElement.attributeValue("type").toUpperCase());
          WalkerRoute walkerRoute = new WalkerRoute(id, type);
          for (Iterator<?> nextIterator = secondElement.elementIterator(); nextIterator.hasNext(); )
          {
            org.dom4j.Element nextElement = (org.dom4j.Element)nextIterator.next();
            Location loc = Location.parse(nextElement);
            NpcString phrase = nextElement.attributeValue("phrase_id") == null ? null : NpcString.valueOf(Integer.parseInt(nextElement.attributeValue("phrase_id").toUpperCase()));
            int socialActionId = nextElement.attributeValue("social_action_id") == null ? -1 : Integer.parseInt(nextElement.attributeValue("social_action_id"));
            int delay = nextElement.attributeValue("delay") == null ? 0 : Integer.parseInt(nextElement.attributeValue("delay"));
            boolean running = nextElement.attributeValue("running") == null ? false : Boolean.parseBoolean(nextElement.attributeValue("running"));
            walkerRoute.addPoint(new WalkerRoutePoint(loc, phrase, socialActionId, delay, running));
          }
          template.addWalkerRoute(walkerRoute);
        }
        else if (nodeName.equalsIgnoreCase("random_actions"))
        {
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