_scenario.add(_selector, new VolatilitySurfaceSingleAdditiveShift(x.doubleValue(), y.doubleValue(), shift.doubleValue()));
return this;
}
public VolatilitySurfaceManipulatorBuilder multipleAdditiveShifts(List<Number> x, List<Number> y, List<Number> shifts) {
_scenario.add(_selector, new VolatilitySurfaceMultipleAdditiveShifts(array(x), array(y), array(shifts)));
return this;
}