return new RootInputInitializerRunner(dagName, vertexName, vertexID,
eventHandler, dagUgi, vertexTaskResource, totalResource, numTasks, numNodes);
}
private VertexState initializeVertexInInitializingState() {
VertexState vertexState = initializeVertex();
if (vertexState == VertexState.FAILED) {
// Don't bother starting if the vertex state is failed.
return vertexState;
}