// double y = yrange.getValue(i, 0, 0);
// double z = zrange.getValue(i, 0, 0);
double x = xcoords.getValue(i, 0, 0) * getMaxDistanceX();
double y = ycoords.getValue(i, 0, 0) * getMaxDistanceY();
double z = zcoords.getValue(i, 0, 0) * getMaxDistanceZ();
points.add(new Vector3Double(x, y, z));
solidShadingValues.add(getRandom().nextDouble());
}
Logger.getLogger("generator").log(Level.INFO, "Voronoi point list: " + points);
}