public Paintable createWidget(UIDL uidl) {
final Class classType = resolveWidgetType(uidl);
if (VCheckBox.class == classType) {
return new VCheckBox();
} else if (VButton.class == classType) {
return new VButton();
} else if (VNativeButton.class == classType) {
return new VNativeButton();
} else if (VWindow.class == classType) {
return new VWindow();
} else if (VOrderedLayout.class == classType) {