ClientRegistry.bindTileEntitySpecialRenderer(TileEntitySkull.class, new RenderTileSkullOverride());
RenderingRegistry.registerEntityRenderingHandler(EntityPixie.class, new RenderPixie());
RenderingRegistry.registerEntityRenderingHandler(EntityVineBall.class, new RenderSnowball(ModItems.vineBall));
RenderingRegistry.registerEntityRenderingHandler(EntityDoppleganger.class, new RenderDoppleganger());
RenderingRegistry.registerEntityRenderingHandler(EntitySpark.class, new RenderSpark());
ShaderHelper.initShaders();
}