movement.setSpeed(baseObject.getInt("MovementSpeed"));
movement.setTurnRate(baseObject.getDouble("MovementTurnRate"));
baseUnit.setMovement(movement);
Unit.Stats stats = new Unit.Stats();
UnitStatus health = new UnitStatus();
health.setBase(baseObject.getInt("StatusHealth"));
health.setRegeneration(baseObject.getDouble("StatusHealthRegen"));
stats.setHealth(health);
UnitStatus mana = new UnitStatus();
mana.setBase(baseObject.getInt("StatusMana"));
mana.setRegeneration(baseObject.getDouble("StatusManaRegen"));
stats.setMana(mana);
baseUnit.setStats(stats);
Unit.Vision vision = new Unit.Vision();
vision.setDay(baseObject.getInt("VisionDaytimeRange"));