//player = new Player(new Vector3(0, 0, 4));
//World.main.add(player);
camera = new Transform(new Vector3(-10, 10, 10), new Vector3(1, -1, -1), Vector3.yAxis(), Vector3.one());
gravity = new UniformGravity();
World.main.addForce(gravity);
counter = new Canvas(128, 32);
updateCounter();