testSanityBuiltinDist(AccessDistMode.ROUND_ROBIN, 0);
}
@Test
public void testUniform() {
UniformDistribution u = new UniformDistribution();
Properties props = new Properties();
int min = 100, max = 200;
u.init(min, max, props, "");
ProbAccessDistribution unshuffled = new ProbAccessDistribution(u, null);
testSanityAccessDist(unshuffled, min, max);
ProbAccessDistribution shuffled = new ProbAccessDistribution(u,
new InvertibleShuffler(13, 25, max - min));