public GDXUnit(int onX, int onY, int setID, TilelessMap setMap) {
super(Creatures.creatures.get(setID).masterImage, onX, onY, setMap);
creatures = Creatures.creatures.get(setID);
for (Int i : creatures.equippedItems) {
equipment.equipItem(new Item(i.value));
}
ofType = setID;
isDrawn = true;