c = new Camera(new Vect3(0, camheight*2, camheight), new Vect3(0, camheight*2-1, camheight-1), new Vect3(0, 0.707106781186547, -0.707106781186547), 1, 1, 1);
//c = new Camera(new Vect3(-camheight, camheight*2, 0), new Vect3(-camheight+1, camheight*2-1, 0), new Vect3(0.707106781186547, 0.707106781186547, 0), 1, 1, 1);
//c = new Camera(new Vect3(0, camheight*2, -camheight), new Vect3(0, camheight*2-1, -camheight+1), new Vect3(0, 0.707106781186547, 0.707106781186547), 1, 1, 1);
//c = new Camera(new Vect3(0, camheight, -10), new Vect3(0, camheight-1, -10), new Vect3(0, 0, 1), 1, 1, 1);
objects.add(c);
TriangleMeshModel model = BinarySTLParser.parse(new File("models/elka.stl"));
int nx = 2;
int ny = 4;
for(int i=-nx;i<=nx;i++)
for(int j=-ny;j<=ny;j++)