*
*/
@Test
public void testTransposeXAxis(){
Vec3D v = new Vec3D(.75f, .5f, .25f);
Vec3D shift = new Vec3D(.5f, .5f, .5f);
Vec3DUtils.transpose(v, shift, Vec3D.X_AXIS, (float) Math.PI/2);
assertTrue("transpose on x", v.equalsWithTolerance(new Vec3D(.75f, .75f, .5f), .0000001f));
}