private Tile myTile;
public Cell(Map map, int posx, int posy, int start, int len, boolean all) {
sandwich = new Vector<Tile>();
for (int i = 0; i < len; i++) {
MapLayer ml = map.getLayer(start+i);
if (ml instanceof TileLayer) {
TileLayer l = (TileLayer) ml;
if (l.isVisible() || all) {
sandwich.add(l.getTileAt(posx, posy));
} else {