@Override
public IIcon getIcon(IBlockAccess w, int x, int y, int z, int s)
{
IIcon ico = super.getIcon( w, x, y, z, s );
TileVibrationChamber tvc = getTileEntity( w, x, y, z );
if ( tvc != null && tvc.isOn && ico == getRendererInstance().getTexture( ForgeDirection.SOUTH ) )
{
return ExtraBlockTextures.BlockVibrationChamberFrontOn.getIcon();
}