public void randomDisplayTick(World world, int x, int y, int z, Random par5Random)
{
TileEntity te = world.getTileEntity(x, y, z);
if (te instanceof TileEntityReactorRedstonePort)
{
TileEntityReactorRedstonePort port = (TileEntityReactorRedstonePort)te;
if(port.isRedstoneActive()) {
ForgeDirection out = port.getOutwardsDir();
if(out != ForgeDirection.UNKNOWN) {
double particleX, particleY, particleZ;
particleY = y + 0.45D + par5Random.nextFloat() * 0.1D;