public class RenderMultimeter extends TileEntitySpecialRenderer
{
@Override
public void renderTileEntityAt(TileEntity var1, double x, double y, double z, float var8)
{
TileEntityMultimeter te = (TileEntityMultimeter) var1;
ForgeDirection direction = te.getDirection();
/**
* Render from side 2 to 6. This means render all sides excluding top
* and bottom.
*/