@Handler
public void preInit (FMLPreInitializationEvent event)
{
//NetworkRegistry.INSTANCE.registerGuiHandler(TConstruct.instance, proxy);
// Traps
TinkerMechworks.landmine = new BlockLandmine().setHardness(0.5F).setResistance(0F).setStepSound(Block.soundTypeMetal).setCreativeTab(CreativeTabs.tabRedstone).setBlockName("landmine");
GameRegistry.registerBlock(TinkerMechworks.landmine, ItemBlockLandmine.class, "Redstone.Landmine");
GameRegistry.registerTileEntity(TileEntityLandmine.class, "Landmine");
// Landmine Recipes
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(TinkerMechworks.landmine, 1, 0), "mcm", "rpr", 'm', "plankWood", 'c', new ItemStack(TinkerTools.blankPattern, 1, 1), 'r', Items.redstone, 'p', Blocks.stone_pressure_plate));