private final TileFarmPlain farm;
public GuiFarm(EntityPlayer player, TileFarmPlain tile) {
super(Defaults.TEXTURE_PATH_GUI + "/mfarm.png", new ContainerFarm(player.inventory, tile), tile);
widgetManager.add(new TankWidget(widgetManager, 15, 19, 0).setOverlayOrigin(216, 18));
widgetManager.add(new SocketWidget(widgetManager, 69, 40, tile, 0));
widgetManager.add(new FarmLogicSlot(widgetManager, 69, 22, 0));
widgetManager.add(new FarmLogicSlot(widgetManager, 69, 58, 1));