add(lblPstatus_4);
JButton button = new JButton(invFrameBackend.getBackButtonText());
button.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
myCD.add(new TakingMoveFrame(gameControl, myCD, "Inventory"), "TakeMove");
CardLayout cd = (CardLayout) myCD.getLayout();
cd.last(myCD);
}
});
button.setBounds(36, 277, 89, 23);