model = light;
sgLight.setBonus( model );
} else if( sgCamera != null ) {
Camera camera = null;
if( sgCamera instanceof edu.cmu.cs.stage3.alice.scenegraph.SymmetricPerspectiveCamera ) {
SymmetricPerspectiveCamera symmetricPerspectiveCamera = new SymmetricPerspectiveCamera();
camera = symmetricPerspectiveCamera;
} else if( sgCamera instanceof edu.cmu.cs.stage3.alice.scenegraph.PerspectiveCamera ) {
PerspectiveCamera perspectiveCamera = new PerspectiveCamera();
camera = perspectiveCamera;
} else if( sgCamera instanceof edu.cmu.cs.stage3.alice.scenegraph.OrthographicCamera ) {