// * 5.2 Particle emitters
particles=new particleemitters[header.getnParticles()];
buff.position(header.getofsParticles());
for(int i=0;i<header.getnParticles();i++){
particles[i]=new particleemitters(buff);
}
//the values of the fakeanimblocks first as they're the easy
particlecolor=new float[header.getnParticles()][];
for(int i=0;i<header.getnParticles();i++){
particlecolor[i]=new float[particles[i].particlecolor.getnKeys()];