private short lastStorage, lastLapo;
public ContainerEnergyLoader(InventoryPlayer inventoryplayer, TileLoaderEnergyBase device) {
super(device);
this.device = device;
addSlot(new SlotEnergy(device, 0, 8, 17));
addSlot(new SlotEnergy(device, 1, 8, 53));
addSlot(new SlotUpgrade(device, 2, 152, 8));
addSlot(new SlotUpgrade(device, 3, 152, 26));
addSlot(new SlotUpgrade(device, 4, 152, 44));
addSlot(new SlotUpgrade(device, 5, 152, 62));