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private float prevSwingProgress; private ExperienceContainer xpCon = new ExperienceContainer(); public TileKillerJoe() { super(new SlotDefinition(1, 0, 0)); }
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private int maxMobsAttracted = 20; private ICapacitor capacitor; public TileAttractor() { super(new SlotDefinition(12, 0)); setUpdrade(Capacitors.BASIC_CAPACITOR); }
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public class TileExperienceOblisk extends AbstractMachineEntity implements IFluidHandler, IHaveExperience { private ExperienceContainer xpCont = new ExperienceContainer(); public TileExperienceOblisk() { super(new SlotDefinition(0, 0, 0)); }
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float stopLevel = 0.99f; private Signal currentlyEmmittedSignal; public TilePowerMonitor() { super(new SlotDefinition(0, 0)); }
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protected int lastUpdateLevel = -1; private boolean tankDirty = false; public TileTank(int meta) { super(new SlotDefinition(0, 1, 2, 3, -1, -1)); if(meta == 1) { tank = new FluidTankEio(32000); } else { tank = new FluidTankEio(16000); }
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tank = new FluidTankEio(16000); } } public TileTank() { super(new SlotDefinition(0, 1, 2, 3, -1, -1)); }
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public int totalBurnTime; private PowerDistributor powerDis; public TileEntityStirlingGenerator() { super(new SlotDefinition(1, 0)); }
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private int ticksRemaingFuel; private boolean inPause; public TileZombieGenerator() { super(new SlotDefinition(0, 0, 0)); }
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private AxisAlignedBB bounds; private boolean showingRange; public TileSpawnGuard() { super(new SlotDefinition(12, 0)); setUpdrade(Capacitors.BASIC_CAPACITOR); }
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private ICapacitor capacitor; private ExperienceContainer xpCont = new ExperienceContainer(XpUtil.getExperienceForLevel(40)); public TileSoulBinder() { super(new SlotDefinition(2, 2, 1)); capacitor = CAP_ONE; }