public WorkbenchContainer(InventoryPlayer inventoryplayer, World world)
{
craftMatrix = new InventoryCrafting(this, 3, 3);
craftResult = new InventoryCraftResult();
worldObj = world;
this.addSlotToContainer(new SlotCrafting(inventoryplayer.player, craftMatrix, craftResult, 0, 124, 35));
for (int i = 0; i < 3; i++)
{
for (int l = 0; l < 3; l++)
{
this.addSlotToContainer(new Slot(craftMatrix, l + i * 3, 30 + l * 18, 17 + i * 18));