* @param value4
* the new value
*/
public void setUniform(final String name, final boolean value1, final boolean value2, final boolean value3,
final boolean value4) {
final ShaderVariableInt4 shaderUniform = getShaderUniform(name, ShaderVariableInt4.class);
shaderUniform.value1 = value1 ? 1 : 0;
shaderUniform.value2 = value2 ? 1 : 0;
shaderUniform.value3 = value3 ? 1 : 0;
shaderUniform.value4 = value4 ? 1 : 0;