* the new value
* @param value3
* the new value
*/
public void setUniform(final String name, final boolean value1, final boolean value2, final boolean value3) {
final ShaderVariableInt3 shaderUniform = getShaderUniform(name, ShaderVariableInt3.class);
shaderUniform.value1 = value1 ? 1 : 0;
shaderUniform.value2 = value2 ? 1 : 0;
shaderUniform.value3 = value3 ? 1 : 0;
setNeedsRefresh(true);