// Register events
pluginManager.registerEvents(new PlayerListener(this), this);
pluginManager.registerEvents(new BlockListener(this), this);
pluginManager.registerEvents(new EntityListener(this), this);
pluginManager.registerEvents(new InventoryListener(this), this);
pluginManager.registerEvents(new SelfListener(), this);
pluginManager.registerEvents(new WorldListener(this), this);
}