this.addState(new LoadingState(LOADINGSTATE));
}
public static void main(String[] args) throws SlickException
{
game = new ScalableGame(new Game(),app_x,app_y,false);
app = new AppGameContainer(game);
loading_time = app.getTime();
app.setIcon("res/icon.png");
app.setDisplayMode(app_x, app_y, false);
app.setTargetFrameRate(fps);