if (player == playerConnecting)
tree.update();
return;
}
this.drops = new Stack<ItemStack>();
this.heart = new SBlock(data[1].substring(data[1].indexOf(": ") + 2));
this.body = new TreeBody<SBlock>();
String bodyStr = s.substring(s.indexOf("{"), s.indexOf("}"));
for (String sBlock : bodyStr.split(","))
{
SBlock sb = new SBlock(sBlock);
body.add(sb);
TreesData.greatTreesByBlock.put(sb, this);
}
this.playerName = player;
this.type = Byte