gameObjects.add(new BlueSoldier(game, 126, 703, Direction.DOWN, 120));
gameObjects.add(new BlueSoldier(game, 331, 385, Direction.RIGHT, 70));
gameObjects.add(new WhiteSoldier(game, 637, 905, Direction.LEFT));
gameObjects.add(new Rupee(game, 355, 368));
gameObjects.add(new Rupee(game, 363, 368));
gameObjects.add(new Rupee(game, 371, 368));
gameObjects.add(new Rupee(game, 379, 368));
gameObjects.add(new Rupee(game, 387, 368));
gameObjects.add(new Rupee(game, 395, 368));
gameObjects.add(new Rupee(game, 403, 368));
gameObjects.add(new Rupee(game, 355, 382));
gameObjects.add(new Rupee(game, 363, 382));
gameObjects.add(new Rupee(game, 371, 382));
gameObjects.add(new Rupee(game, 379, 382));
gameObjects.add(new Rupee(game, 387, 382));
gameObjects.add(new Rupee(game, 395, 382));
gameObjects.add(new Rupee(game, 403, 382));
gameObjects.add(new Rupee(game, 355, 396));
gameObjects.add(new Rupee(game, 363, 396));
gameObjects.add(new Rupee(game, 371, 396));
gameObjects.add(new Rupee(game, 379, 396));
gameObjects.add(new Rupee(game, 387, 396));
gameObjects.add(new Rupee(game, 395, 396));
gameObjects.add(new Rupee(game, 403, 396));
gameObjects.add(new Warp (game, 160, 91));
if (!game.getSong().equals("sounds/castle.mp3"))
{