Package rtype.entity

Examples of rtype.entity.HomingMissile


  {
    homingMissileDeltaacc += Prototyp.tick  ;
    if (homingMissileDeltaacc > homingMissileRate)
      {
        homingMissileDeltaacc = 0;
        hmissile = new HomingMissile(Prototyp.enemies,(float)Math.PI / 1000);
        hmissile.spawn(new Vector2f(Prototyp.SCREEN_WIDTH/2+10,Prototyp.random.nextInt() % Prototyp.SCREEN_HEIGHT/2),defaultMissileSpeed,Prototyp.enemies );
      }
  }
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Related Classes of rtype.entity.HomingMissile

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