this.color.setRed(true);
this.power = new MageInt(3);
this.toughness = new MageInt(6);
// {1}{U}{R}: Return Etherium-Horn Sorcerer to its owner's hand.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new ReturnToHandSourceEffect(true), new ManaCostsImpl("{1}{U}{R}")));
// Cascade
this.addAbility(new CascadeAbility());
}