boolean power = worldObj.isBlockIndirectlyGettingPowered(xCoord, yCoord, zCoord);
if(redstone != power)
{
redstone = power;
Mekanism.packetHandler.sendToReceivers(new TileEntityMessage(Coord4D.get(this), getNetworkedData(new ArrayList())), new Range4D(Coord4D.get(this)));
}
}
}