/* */
/* 361 */ this.positions = new Point3f[len];
/* 362 */ this.quats = new Quat4f[len];
/* */
/* 364 */ Point3f point = new Point3f();
/* 365 */ Quat4f quat = new Quat4f();
/* */
/* 367 */ for (int i = 0; i < len; i++) {
/* 368 */ this.positions[i] = new Point3f();
/* 369 */ ri.getPosition(i, point);
/* 370 */ setPosition(i, point);
/* */
/* 372 */ this.quats[i] = new Quat4f();
/* 373 */ ri.getQuat(i, quat);
/* 374 */ setQuat(i, quat);
/* */ }
/* */ }