// iteration of the actor. This way we can relay the
// information of firings per global iteration to the inside.
if (localDirector instanceof ptolemy.domains.hdf.kernel.HDFDirector
|| localDirector instanceof ptolemy.domains.hdf.kernel.HDFFSMDirector) {
int firingsPerLocalIteration = 0;
Schedule schedule = _schedules[configurationNumber];
if (schedule != null) {
Iterator firings = schedule.firingIterator();
while (firings.hasNext()) {
Firing firing = (Firing) firings.next();
if (firing.getActor() == actor) {
firingsPerLocalIteration += firing
.getIterationCount();