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public TileEntityFertilizer() { super(Machine.Fertilizer); _rand = new Random(); _areaManager = new HarvestAreaManager(this, 1, 0, 0); }
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protected GrindingDamage _damageSource; protected TileEntityGrinder(Machine machine) { super(machine); _areaManager = new HarvestAreaManager(this, 2, 2, 1); _tank = new LiquidTank(4 * LiquidContainerRegistry.BUCKET_VOLUME); _rand = new Random(); }