* @return done return true if the game is over after moving
*/
@Override
public boolean doComputerMove(Player player) {
assert(!player.isHuman());
PokerRobotPlayer robot = (PokerRobotPlayer)player.getActualPlayer();
PokerController pc = (PokerController) controller_;
PlayerAction action = robot.getAction(pc);
String msg = applyAction(action, robot);
pc.addRecentRobotAction(action);
JOptionPane.showMessageDialog(parent_, msg, robot.getName(), JOptionPane.INFORMATION_MESSAGE);
refresh();
pc.advanceToNextPlayer();
return false;
}