registerBaseModelRenderer(Blockss.uvLightBox, TileEntityUVLightBox.class, new ModelUVLightBox());
registerBaseModelRenderer(Blockss.vacuumPump, TileEntityVacuumPump.class, new ModelVacuumPump());
registerBaseModelRenderer(Blockss.omnidirectionalHopper, TileEntityOmnidirectionalHopper.class, new ModelOmnidirectionalHopper());
registerBaseModelRenderer(Blockss.programmer, TileEntityProgrammer.class, new ModelComputer(Textures.MODEL_PROGRAMMER));
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityPressureTube.class, new RenderPressureTube());
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityAirCannon.class, new RenderAirCannon());
// ClientRegistry.bindTileEntitySpecialRenderer(TileEntityElevatorBase.class, new RenderElevatorBase());
// ClientRegistry.bindTileEntitySpecialRenderer(TileEntityAdvancedPressureTube.class, new RenderAdvancedPressureTube());
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityAphorismTile.class, new RenderAphorismTile());
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityElevatorCaller.class, new RenderElevatorCaller());