return hackable;
}
private static boolean isInDisplayCooldown(IHackableBlock hackableBlock, IBlockAccess world, int x, int y, int z, EntityPlayer player){
if(player.worldObj.isRemote) {
RenderBlockTarget target = ((BlockTrackUpgradeHandler)HUDHandler.instance().getSpecificRenderer(BlockTrackUpgradeHandler.class)).getTargetForCoord(x, y, z);
int requiredHackTime = hackableBlock.getHackTime(world, x, y, z, player);
return target != null && target.getHackTime() >= requiredHackTime && target.getHackTime() <= requiredHackTime + 20;
} else {
return false;
}
}