reducedSize = new Vec2(0.3f, 0.35f);
standardSize = new Vec2(0.3f, 0.7f);
setBoxShape(standardSize.x, standardSize.y);
fireTime=0.7f;
ActionTimer at = new ActionTimer("",fireTime,0,true) {
public Object force(Object o)
{
((ElementPlayer)me).isFiring=false;
active=false;
return null;
}
};
ActionTimer jt = new ActionTimer("",jumpTime,0,true) {
public Object force(Object o)
{
active=((ElementPlayer)me).isJumping=((ElementPlayer)me).isOnAir();