// Drop the packet if the server is not a Forge server and the message was > 32kiB (as suggested by @jk-5)
// Do this AFTER the mod list, so we get that even if the intial server isn't modded.
throw CancelSendSignal.INSTANCE;
}
PluginMessageEvent event = new PluginMessageEvent( con, con.getServer(), pluginMessage.getTag(), pluginMessage.getData().clone() );
if ( bungee.getPluginManager().callEvent( event ).isCancelled() )
{
throw CancelSendSignal.INSTANCE;
}