String out = request.process(receptionTime);
ProxyMessage outMessage = new ProxyMessage("DONE:" + out, theCode, 0L);
outMessage.writeTo(theOutput);
GamerLogger.log("Proxy", "[ProxyClient] Sent message: " + outMessage);
notifyObservers(new PlayerSentMessageEvent(out));
if(request instanceof StopRequest) {
GamerLogger.log("Proxy", "[ProxyClient] Got stop request, shutting down.");
System.exit(0);
}