if (profile.isLoaded()) {
mcMMO.getDatabaseManager().saveUser(profile);
}
new PlayerProfileLoadingTask(player).runTaskLaterAsynchronously(mcMMO.p, 1); // 1 Tick delay to ensure the player is marked as online before we begin loading
}
new DatabaseConversionTask(oldDatabase, sender, previousType.toString(), newType.toString()).runTaskAsynchronously(mcMMO.p);
return true;